Monday, January 16, 2012

Eichi Pilot, Video Game, and SDCC

Well hello again everyone.
My last blog posed to be a bit to swallow so this time hopefully it won't be so much.

I'm excited because coming up is SDCC. Granted its in July, but its still coming up and there is alot to be done.

I've been mulling around a few things, especially about my Eichi project, and I thought I would fill you guys in on a few.

I'm not gonna lie when I tell you that the number one reason I'm excited about SDCC is portfolio review. This will be the time when I can see if I have what its really gonna take or if everything is a dud to make it into the big leagues. My general idea is that I don't, however I have potential, and thats really what I'm trying to find out. I have alot of drawing to do and alot of reading to do before July before I will ever feel I'm up to the challenge. Its gonna be rough, its gonna be brutal, but thankfully its gonna be unbiased and an honest look into my work.

Anot her look into my work will be the art auction. How much will I be able to see my art for? We're gonna find out. I'm not sure what I will have for the auction yet. I'm still in the brain storming phase.

I feel like this blog is pretty dull in comparison to some of my others so I'm glad your still here if you are.

Lastly I wanna talk about Eichi for a moment and where thats all going.

I've decided to self publish a first draft book, a pilot, if you will by the time SDCC comes around. SDCC will be the debut and I will also have extra coppies for who ever is insterested. I'm not sure how far long the story will be but I do know that it will be long enough to give the general premise of the book. As the time comes closer I will have create a website and let you all know that preorders will be taken. Because this will be a pilot book and you are all my friends t he preorder will cost you nothing. The only thing I will ask is that you provide me with good honest feedback through the website and its forums (also in the works.) Here's another little goodie that next to no one knows about, the SDCC version and the pilot book will be different. Fear not for the story will be the same but there may be more of a bonus for the SDCC books, but thats still up in the air.

The Eichi "franchise" was designed and molded to really push my creative output to the max. I say that because its going to involve writing, drawing, inking (tracing, for all my Chasing Amy friends out there), publishing, and marketing; however in the grand scheme of things there was so much more. Action figures and statues were also part of the process but there is one that I never really spoke of and is really raising an interst to me, video games.

While in production for the pilot I will be working on stock art to adapt into a 2D fighting game via the Mugen engine on pc. While this means that it won't be readily playable on traditional home consoles the engine is open source and will allow me to legally distribute it. Again, this is a bit of a pilot program, depending on how far I can actually push this. I'm hoping to have many playable characters each with thier own story outside of the main one told in the pilot.

Well thats all I have for now everyone. I hope to come back with some more info and update real soon.


-Pat!

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